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And compounding on that disadvantage, she has no crowd control skills beyond chilling her enemies with cold damage, and no recastable summon that can tank some damage. Her only downside? A bit squishy compared to a tankier build such as a Barbarian or Paladin, with 2hp gained per vitality point and no extremely powerful buffing spells. Once you get used to tagging waypoints and picking up potions with it, not to mention stunlocking monsters for your mercenary to kill, it feels tough to live without it. Not to mention Telekinesis is sneakily one of the nicest skills in the game. And even if you don’t care about the “endgame”, she is a powerful and versatile character to take through the game for a playthrough. She is also the best budget character for all of these targets due to native Teleport skill and an extremely powerful skill combination with Blizzard and Cold Mastery. The Sorceress is either the first or second most efficient runner for all end game targets that I can think of, whether magic finding, farming for levels, or rune farming. So you’ve decided to play a Sorceress? Congrats! Time to enjoy the most fun and best class in the game (according to me at least).
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